Question : CPropertySheet vs. CTabCtrl

I'm making a new application..
I want the main window to be a Dialog, which consists of a CListCtrl, and a CPropertySheet (or CTabCtrl).

The Tab-window should consist of three different dialogs.

How do I do this?? Does anyone have some sample source??


Eks. of Dialog :

--------------------------------
|  ---------------------       |
|  | List              |       |
|  ---------------------       |
|  |                   |       |
|  |                   |       |
|  ---------------------       |
|                              |
|  ---- ---- ----              |
|  |D1| |D2| |D3|              |
|  |   ---------------------   |
|  |                       |   |
|  |                       |   |
|  |     Tab-Dialog 1      |   |
|  |                       |   |
|  |                       |   |
|  -------------------------   |
|                              |
--------------------------------

Answer : CPropertySheet vs. CTabCtrl

Hi lar_jens,

try it like this:

1. Create your dialog resource including the list and the tab control and add a picture control with id IDC_STATIC_DUMMY of wanted size and position of the child dialogs within the tab control and remove the 'Visible' style.

2. Create the three child dialogs with style 'Child', no border and no caption.

3. Create classes for these dialogs, e.g. CTabDlg, CMyDlg1, CMyDlg2, CMyDlg3.

4. In CTabDlg do following:
-add a CTabCtrl member for the tab control with ClassWizard, i.e. m_tab

// In header file CTabDlg.h
#include "MyDlg1.h"
#include "MyDlg2.h"
#include "MyDlg3.h"

class CTabDlg...
{
 ...
 CMyDlg1* m_pDlg1;
 CMyDlg2* m_pDlg2;
 CMyDlg3* m_pDlg3;

 void ShowChild( int id );
....
}

// In implementation file CTabDlg.cpp
// Override OnInitialUpdate()
BOOL CTabDlg::OnInitDialog()
{
 CDialog::OnInitDialog();
      
 // create new dialogs
 m_pDlg1 = new CMyDlg1;
 m_pDlg2 = new CMyDlg2;
 m_pDlg3 = new CMyDlg3;

 m_pDlg1->Create( CMyDlg1::IDD, this );
 m_pDlg2->Create( CMyDlg2::IDD, this );
 m_pDlg3->Create( CMyDlg3::IDD, this );

 // position childs
 CRect rect;
 GetDlgItem( IDC_STATIC_DUMMY )->GetWindowRect( rect );
 ScreenToClient( rect );

 m_pDlg1->MoveWindow( rect );
 m_pDlg2->MoveWindow( rect );
 m_pDlg3->MoveWindow( rect );

 // insert tab control items
 m_tab.InsertItem( 0, "Dialog 1" );
 m_tab.InsertItem( 1, "Dialog 2" );
 m_tab.InsertItem( 2, "Dialog 3" );

 ShowChild( 0 );
 return TRUE;
}

void CTabDlg::ShowChild( int id )
{
 m_pDlg1->ShowWindow( ( id == 0 ) ? SW_SHOW : SW_HIDE );
 m_pDlg2->ShowWindow( ( id == 1 ) ? SW_SHOW : SW_HIDE );
 m_pDlg3->ShowWindow( ( id == 2 ) ? SW_SHOW : SW_HIDE );
}

// add TCN_SELCHANGE notification message handler with ClassWizard
void CTabDlg::OnSelchangeTab1(NMHDR* pNMHDR, LRESULT* pResult)
{
 int id = m_tab.GetCurSel();

 ShowChild( id );

 *pResult = 0;
}

// cleanup
BOOL CTabDlg::DestroyWindow()
{
 m_pDlg1->DestroyWindow();      
 delete m_pDlg1;
 m_pDlg2->DestroyWindow();      
 delete m_pDlg2;
 m_pDlg3->DestroyWindow();      
 delete m_pDlg3;

 return CDialog::DestroyWindow();
}

handle child dialog's data exchange within overriden CTabDlg::OnOK() ...

hope that helps,

ZOPPO
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